Code-Signing Requirements for PMP Components




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Code-Signing Requirements for PMP Components


This section briefly summarizes the components and methods that are involved in signing code to support premium-content playback on Windows Vista systems.

Components that Must Be Signed


A number of components must be signed. However, the type of signing depends on the particular component and whether it supports next-generation premium content.

  • To satisfy content-providers’ requirement for an "identified kernel," all code that loads into kernel memory in Windows Vista must be signed for identity to allow playback of next-generation premium content.

  • Display device drivers must have an embedded PVP-OPM or PVP-UAB certificate, in addition to the signing for identity that is required for kernel-mode components.

  • PVP-OPM certificates are required for all graphics devices.

  • Where bus encryption is required, PVP-UAB certificates are required.

  • All user-mode code that loads into the PE must be PMP‑PE signed or signed by WHQL with a PE attribute. This requirement includes components that participate in PUMA.

  • If the content requires PUMA, kernel-mode drivers that load into the audio stack must be signed with the DRM attribute, which ensures that content that is protected by using Windows Media DRM can be played.




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Code-Signing Requirements for PMP Components

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