The arduino projects book




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Arduino Projects Book
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ARDUINO 
PROJECTS 
BOOK


THE ARDUINO PROJECTS BOOK
EDITORS
Projects and text by Scott Fitzgerald and Michael Shiloh 
Additional text review by Tom Igoe
DESIGN AND ART DIRECTION
TODO
Giorgio Olivero, Mario Ciardulli, Vanessa Poli, Michelle Nebiolo
todo.to.it
DIGITAL FABRICATION AND PROJECT MANAGEMENT
Officine Arduino Torino
Katia De Coi, Enrico Bassi
ADVISORS AND SUPPORTERS
Massimo Banzi, Gianluca Martino, Smart Projects
PROJECT TESTERS AND PROOFREADERS
Michael Shiloh, Michelle Nebiolo, Katia De Coi, Alessandro Buat
Federico Vanzati, David Mellis
THANKS
Big thanks to the entire Arduino user community for their contin-
ued contributions, support, and feedback.
Special thanks to the Fritzing team: some of the electronic com-
ponents illustrations used in the book are taken or modified from 
the open-source Fritzing project (www.fritzing.org).
Heartfelt thanks to Paul Badger for the CapacitiveSensor library 
used in Project 13.
The text of the Arduino Projects Book is licensed under a Creative 
Commons Attribution-NonCommercial-ShareAlike 3.0 License 2012 by 
Arduino LLC. This means that you can copy, reuse, adapt and build 
upon the text of this book non-commercially while attributing the 
original work (but not in any way that suggests that we endorse 
you or your use of the work) and only if the results are transmitted 
under the same Creative Commons license.
Full license terms: creativecommons.org/licenses/by-nc-sa/3.0/
© 2012 Arduino LLC. The Arduino name and logo are trademarks of 
Arduino, registered in the US and in the rest of the world. Other 
product and company names mentioned herein are trademarks of their 
respective companies.
The information in this book is distributed on an “As Is” basis 
without any further warranties. While every precaution has been 
taken in the design of this book, neither the authors nor Arduino 
LLC shall have any liability to any person or entity with respect 
to any loss or damage caused or declared to be caused directly or 
indirectly by the instructions contained in this book or by the 
software and hardware described in it.
This book cannot be sold separately from The Arduino Starter Kit.
Designed, printed and bound in Torino, Italy
September 2012


INDEX
00 INTRODUCTION
01
Get to Know Your Tools
02
Spaceship Interface
03
Love-o-Meter
04
Color Mixing Lamp
05
Mood Cue
06
Light Theremin
07
Keyboard Instrument
08
Digital Hourglass
09
Motorized Pinwheel
10
Zoetrope
11
Crystal Ball
12
Knock Lock
13
Touchy-feely Lamp
14
Tweak the Arduino Logo
15
Hacking Buttons
A/Z GLOSSARY
4
20
32
42
52
62
70
78
86
94
102
114
124
136
144
156
162


00
BECOME EXTRAORDINARY
Everyone, every day, uses technology. Most of us leave the 
programming to engineers because we think coding and 
electronics are complicated and difficult; actually, they can be 
fun and exciting activities. Thanks to Arduino, designers, artists, 
hobbyists and students of all ages are learning to create things 
that light up, move, and respond to people, animals, plants, and 
the rest of the world. 
Over the years Arduino has been used as the “brain” in thousands 
of projects, one more creative than the last. A worldwide 
community of makers has gathered around this open-source 
platform, moving from personal computing to personal 
fabrication, and contributing to a new world of participation, 
cooperation and sharing.
Arduino is open and simple. It’s founded on lessons we’ve learned 
teaching our own classes: if you start with the assumption that 
learning to make digital technologies is simple and accessible, 
you can make it so. Suddenly electronics and code become 
creative tools that anyone can use – like brushes and paint. 
This book walks you through the basics in a hands-on way, with 
creative projects you build by learning. Once you’ve mastered 
the basics, you’ll have a palette of software and circuits that you 
can use to create something beautiful, and make someone smile 
with what you invent.



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