• CHAPTERIV. ADOBE FLASH CS3 PROGRAM.................................................. 54
  • 12.2..Saving scene f ile s .................................................................................................57
  • 13.2. Time Line............................................................................................................... 60
  • 13.5. Animation............................................................................................................... 63
  • CHAPTERV. 3DS M AX PROGRAMM.................................................................... 69
  •  A set o f drawing tools........................................................................................... 52




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    11.4. A set o f drawing tools........................................................................................... 52
    11.5. Straight line segments..........................................................................................53
    11.6. Varieties o f base points.........................................................................................53
    CHAPTERIV. ADOBE FLASH CS3 PROGRAM.................................................. 54
    12-§.Elements o f the interface Adobe Flash C S3.................................................... 54
    12.1.Customize the workspace.................................................................................... 56
    12.2..Saving scene f ile s .................................................................................................57
    13-§..Introduction to Flash Technology.......................................................................58
    13.1. The main working areas and concepts o f the program................................. 60
    13.2. Time Line............................................................................................................... 60
    13.3. Layer....................................................................................................................... 61
    13.4. Frames.....................................................................................................................61
    13.5. Animation............................................................................................................... 63
    14-§. The working area o f the Macromedia Flash andhot buttons.......................63
    15-§. Creating Animations in Macromedia Flash.................................................... 66
    15.1.Animations created by changing the shape geometry (shapetweening)..........67
    CHAPTERV. 3DS M AX PROGRAMM.................................................................... 69

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     A set o f drawing tools........................................................................................... 52

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