Manba: Diehl S. Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software. Qiyinlik darajasi – 2




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Manba: Diehl S. Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software.
Qiyinlik darajasi – 2

Algoritm nima?

A. muayyan harakatlar ketma-ketligini bajarish uchun ijrochiga berilgan aniq va ravshan ko'rsatma

B. aniq bir ijrochi uchun mo'ljallangan belgilar va signallar yordamida ob'ektiv dunyoni aks ettirish

C. maqsadga erishishga qaratilgan bo'lishi kerak bo'lgan ba'zi haqiqiy bayonotlar

D. dastur kodini dasturlash tilida tasvirlash

103.


Manba: Diehl S. Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software.
Qiyinlik darajasi – 2

Algoritm ijrochisi nima?

A. muayyan harakatlar majmuasini bajarishga qodir boʻlgan shaxs yoki kompyuter

B. zarur harakatlarning aniq va aniq belgilanishi

C. harakatlarni bajarish uchun muayyan shartlar

D. algoritm qadamlarini bogʻlovchi element

104.


Manba: Diehl S. Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software.
Qiyinlik darajasi – 2

“Tushunarli” kompyuter dasturlash tilida yozilgan algoritm nima deb ataladi?

A. dastur

B. algoritmlar ijrochisi

C. blok-sxema

D. Algoritm protokoli

104.



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Manba: Diehl S. Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software. Qiyinlik darajasi – 2

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