• Multfilm materiallari
  • Qogoz odamlar
  • Machine Translated by Google 3D formatda belgilar animatsiyasi




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    Bog'liq
    Character Animation in 3D Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation) ( PDFDrive )

    Mawaha Engineering Qog'oz,
    qoziqlar, yorug'lik qutilari va qalamlar kabi barcha chizilgan animatsiya materiallari.
    Cartoon Color Company, Inc.
    5-qism,
    Pilton Estate
    Croydon
    CR0 3RA
    Buyuk Britaniya 020
    8688 1991 www.chromacolour.co.uk
    36125 Travis Ct
    Temecula CA 92592
    AQSh
    909-693-5086
    909-693-5087 (faks) www.cartoonsupplies.com
    Multfilm materiallari
    Qog'oz, qoziqlar, yorug'lik qutilari va qalamlar kabi barcha chizilgan animatsiya materiallari.
    27 Picardy Road
    Belvedere
    Kent
    DA17 5QH
    UK
    020 8311 7980
    www.mawaha-engineering.com
    animatsiya uskunalari
    yetkazib beruvchilari
    Machine Translated by Google


    Qog'oz, qoziqlar, yorug'lik qutilari va qalamlar kabi barcha chizilgan animatsiya materiallari.
    Qog'oz odamlar
    Slade Farm
    Morechard Bishop
    Crediton
    Devon
    EX17 6SJ
    Buyuk Britaniya
    01363 85050 www.paperpeople.co.uk
    238
    3d ichida belgilar animatsiyasi
    Machine Translated by Google


    Miltillovchi, 188
    Bouling to'pi, 31-2, 37-40
    To'g'ridan-to'g'ri animatsiya, 13
    sahnani ijro etish, 173–5 kutish,
    81–7, 200, 201 oqibat, 161 hissiyot,
    162 yuz ifodasi, 184–
    208 toÿliq, 176–
    7 cheklangan, 175–6 usul, 160–1
    mim, 177–8
    poza-to-pose,
    176 teatrlashtirilgan
    aktyorlik, 161
    ikki yoki undan ortiq
    belgilar, 209–21
    Koptokli bo'g'inlar, 52
    Anal qanotlari, 143
    Yoylar, 53
    Tana:
    tana tili, 159–83 yuz harakati,
    200–1 odam anatomiyasi,
    48–53 yurish yurish, 110–11
    Animatsiya mikseri (SoftImage XSI), 207–8
    Joziba, tikilib, 213
    Anatomiya, 48-53, 189, 224
    "A" og'iz shakli, 230, 235
    Boshning burchagi, 196
    To'plar: plyaj to'pi,
    42 dona to'p, 19–24, 36–40, 44–6
    bouling to'pi, 31–2, 37–40 lift,
    60–5 stol
    tennisi to'pi, 43
    futbol to'pi, 32, 40–2
    Suyaklar, 48–53, 204,
    shuningdek, Skeletga qarang
    Bouncy to'p, 19-24, 36-40, 44-6
    Orqa tana holati, 165
    Animatsion qog'oz, 3, 14
    Sahnani ijro etish, 173–5
    Fon darajasi, 36
    Plyaj to'pi, 42
    Shakllarni aralashtirish (Maya), 206
    Animatsion radio, 175–6
    Xiralik, 92, 153–4
    "AR" og'iz shakli, 230, 235
    Muqobil zarbalar, 214–15
    To'pni sakrash mashqlari, 19–24
    Animatsion aktyorlik, 159–83
    BodyControl, 137, 158
    Qo'llar, 91-2, 109-10, 171-2
    Balonlar, 32–4, 43–4
    Xarakterni tahlil qilish, 178
    Animatsiya egri chiziqlari, 24, 73
    Inson xarakterining asosiy dizayni, 53–8
    G'azab, 112, 169, 170, 192-3
    Aktyorlik animatsiyasiga qarang
    Hayvonlar:
    qo'shimchalar, 89–90 qushlar, 151–8
    mushuklar,
    128–9
    qurilish, 122–5 it, 126–
    8, 133–8 fil, 130 baliq,
    139–43, 145–9
    ot, 122– 3, 129–30,
    131–2 yugurish, 130–3, 135–7 ilon,
    143–5, 149–50 yurish,
    121–30, 133–8
    Fondagi belgilar, 216
    "B" og'iz shakli, 229
    Zerikish, 194, 214
    Qushlar, 151–8
    Balans, 56, 57–8, 60–5
    Harakat ustuni, 5–6
    Kutish, 81–7, 200, 201
    indeks
    Machine Translated by Google


    Kreyserlar (baliq), 141
    Aldash imo-ishoralari, 197
    Ta'kidlash uchun rang, 216
    Ajratilgan chizmalar, 15, 16, 98, 99, 154, 156–7
    Rasm chizish qobiliyati, 25–7
    Natija, 161
    Catwalk model yurishi, 113–14
    Sakkizta asosiy hissiyotlar, 186
    Nafrat, 193
    Noto'g'ri poza harakati, 227
    Ikki marta sakrash, 113
    Chinograf qalamlari, 46
    Qo‘llar o‘zaro bog‘langan, 171–2
    Kamera ustuni, 8–9
    Raqobatbardosh qarash, 213
    Erta animatsiya, 232
    Tushkun kayfiyat, 111, 163-4, 168
    Hissiyotlar, 162, 185–7,
    shuningdek, Kayfiyatga qarang
    Nafrat, 193
    Qiyinchilik, 194
    Og'irlik markazi, 57
    Krotalin harakati (ilonlar), 144
    Chinnigullar oyoqlari, 129
    Kundalik hayot kuzatuvlari, 80
    Miya, chap / o'ng, 59
    Drag (baliq), 140
    Kondiloid bo'g'inlar, 52-3
    DigiCel Flipbook dasturi, 10, 19, 20, 21 bouling to'pi
    animatsiyasi, 37, 40 dialog, 223, 224
    Mushuklar, 128–9
    "EH" og'iz shakli, 231, 236
    "Bolalar" (ierarxiyalar), 45
    Er-xotinlarning xulq-atvori, 212
    Orqa qanotlari, 143
    Uskunalar, 3–11
    Ishtiyoq, 166, 170
    Suyuqlik tomchilari, 34-5
    Jangovar pozitsiyalar, 168–9
    Ichkariga kirish (suhbat), 214
    Fillar, 130
    Qurilish jarayoni, 30, 122–5
    Norozilik, 172
    Sel, 8
    Krossoverning asosiy pozitsiyalari, 108, 115, 126
    Juftliklar ikkita belgini ko'radi
    Yopiq tana pozitsiyalari, 164, 168
    Mashqlar:
    aktyorlik animatsiyasi, joyida
    uchadigan 178–82 qush, havoda
    uchayotgan 154, 156–8 qush, 155, 158
    qush modeli, 155–6
    to'p, 19–24, 36 sho'ng'in, 96–
    103 it sayr sikl,
    133-8 ikki tomonlama
    harakat, 216-21 yuz ifodasi,
    202-8 baliq, 145-9 ko'tarish,
    60-8 lab-
    sinxron,
    232-6 tortish, 74-7
    Konsertina harakati (ilonlar), 144
    Dialog, 223–4, 226–7
    Multfilm to'rt oyoqli yurish, 123–4
    "EE" og'iz shakli, 231, 236
    Atrof-muhit, 29–30
    Bolalar, 211
    To'g'ri to'rt oyoqli hayvonlarning qurilishi, 124-5
    Itlar, 126-8, 133-8
    E'tirozsiz postlar, 169
    Egri chiziqlar, 24, 73
    Burst suzuvchilar (baliq), 141
    Ustunlar, x-varaqlar, 4–9
    Tushdagi yurish, 113
    Undosh tovushlar, 225, 228, 231, 236
    Tirsaklar, 110
    Kaudal suzgich, 142
    Insofsizlik, 170
    Ikki marta olish, 84
    Yaqin rejalar, 198
    O'zaro bog'langan oyoqlar, 172–3
    Baholash imo-ishoralari, 197
    Belgilarning murakkabligi, 55
    Quloqlar, 90
    Cantering, 131–3
    Qattiq yurish, 112
    Dialogdagi urg'u nuqtalari, 226
    Sho'ng'in mashqlari, 96-103
    Belgilar:
    tahlil, 178 ta
    qurilish, 47-77 asosiy
    inson dizayni, 53-8 guruh,
    215-16 ikkita
    belgi, 209-15
    Salqin yurish, 112–13
    240
    indeks
    Machine Translated by Google


    Barmoq bilan ishora, 93, 169
    Aytish, 13–14
    Diqqat, 216
    Sochlar, 90, 93
    qo‘l imo-ishoralari, 170–1
    qo‘l-yuz imo-ishoralari, 196–8 qo‘l
    ushlash, 212 baxt,
    112, 189–90 bosh burchagi,
    196 bosh harakati,
    93 naushnik, 216–19
    “Salom... qanday” sizmisiz',
    232, 233 ierarxiya, 44–5 ilgak bo'g'inlari,
    52 son, 107, 126, 127
    tuyoq, 129–30 ot,
    122–3, 129–30, 131–2 Bu
    kitob qanday ishlaydi,
    19 Inson anatomiyasi, 48–53
    Hummingbirds, 153–4
    "F" og'iz shakli, 229
    Qoshlar, 204, 205
    Frameslider, 23
    Birinchi sanalar, 212
    Jonsiz jismlar, 28–46 sharlar,
    32–4, 43–4 plyaj toÿpi, 42
    ta sakrash toÿpi,
    19–24, 36–40, 44–6 bouling toÿpi, 31–2,
    37–40 taÿrif, 29–30 ta kuzatuv-
    orqali, 88-9 suyuqlik,
    34-6
    To'liq animatsion aktyorlik, 176–7
    Ko'zlar, 187-9, 212-13
    Kuch, 30
    Yolgÿon iboralar, 186–7, 190, 191, 192, 194
    Yassi oyoqlar, 130
    Miltillash, 13, 14–17
    Gallops, 132–3
    To'rt oyoqli hayvonlar:
    mushuklar,
    128–9 qurilish, 122–4 it,
    126–8, 133–8 fil, 130 ot,
    122–3, 129–30,
    131–2
    Ifodalar yuz ifodalarini ko'radi
    Belgilarning grafik tabiati, 55–6
    Qo'rquv, 192
    Dala ko'rsatmalari, 9
    Parvoz, 151–8
    Fins, 142–3, 146
    Kadrlar soniyasiga, 2
    Ekstremal yaqin planlar, 198
    Belgilar guruhlari, 215–16
    Kuzatish:
    jonlantiruvchi ob'ektlar, 89–
    92 quloq,
    90 soch, 90
    Baliq, 139-43, 145-9
    Qochqin pozitsiyalari, 167–8
    Yuz ifodalari, 184-208 g'azab, 192-3
    animatsion
    aktyorlik, 198-202 suyak usuli,
    204 zerikish, 194
    kombinatsiya, 195
    jirkanish/nafrat, 193
    mashq, 202-8 ekstremal
    yaqindan suratga
    olish, 198-9 ko'z, 187, 192
    ta qo‘l-yuz imo-
    ishorasi,
    196-8 ta baxt, 189 ta bosh burchagi,
    195 ta, 196 ta
    qiziqish, 193-4 ta og‘riq,
    194 ta qayg‘u,
    190-1 ta
    ajablanish, 191-2
    ta
    Kirpiklar pirpirab, 188–9
    63–5, 71–2, 74, 76, 175 oraligÿida
    Tanishlik, 210–13
    jonsiz narsalar, 88-9 a'zolar,
    91-2
    surish, 68–74
    ilon, 149–50 tor va
    tayoq, 94–6 yurish yoki
    yugurish tsikli, 117
    Oldinga tana pozitsiyalari, 164, 165-6, 168
    Imo-ishoralar, 169–73, 196–8
    Funktsiya egri chiziqlari, 24
    Yassi baliq, 142
    Oyoqlar, 125, 129-30
    Gravitatsiya, 56–7
    Yurishdagi tashqi ta'sirlar, 114
    Kadr raqamlari ustuni, 6–8
    indeks
    241
    Machine Translated by Google


    Asosiy pozitsiyalar:
    aylanib yuruvchi to'p,
    45-6 bouling to'pi animatsiyasi, 38
    sho'ng'in, 97-9, 100-2 it
    yurishi, 126 yuz
    ifodasi, 199 baliq suzishi, 147
    uchuvchi qushlar, 152
    yaxshi vaqt, 79 odam
    yugurish, 115 lift, 61
    –3, 67 pantomima ot, 122
    tortish, 75–6
    surish, 68–71, 73 sahna
    animatsiyasi,
    174–5 tor va tayoq,
    95–6
    Lift, 60–8
    Yoritishga urg'u berish, 216
    Salbiy harakat, 161
    Oyoqlar, 91–2, 104–20, 125, 171–3
    Morfing usuli, 204
    Bir-biriga qarab, 212–13
    Yurish mexanikasi, 106–11
    Belgilarning katta guruhlari, 215–16
    'O' og'iz shakli, 230, 235 Suvga
    tushgan narsa, 35–6 'Bir lahza....mening
    yaxshi odamim', 232-4 'OOO' og'iz shakli, 230,
    235 Ochiq tana holati, 164, 165-6
    Chiziq testerlari, 9–10, 18–19, 55
    Mim, 177-8
    Yolg'on, 163, 186, 197,
    shuningdek, yolg'on iboralarga qarang
    Macho yurishi, 113
    Og'iz:
    animatsiya, 205, 206-7 qopqoq
    ishorasi, 197 lab-sinxron,
    222-36 og'iz
    undoshlari, 228 shakl, 225, 234-6
    Oyoqlar, 125, 172-3,
    shuningdek, Yugurish; Yurish
    Dudoqlardagi dangasalik, 225
    Hayotiy rasm, 26
    Ko'zgular, 79-80, 173
    2D studio uchun materiallar, 3–11
    Hasharotlar, 153-4
    Kayfiyat, 111–14, 118–20,
    shuningdek qarang:
    G‘azablangan his-tuyg‘ular, 112,
    169, 170, 192–3 tushkun, 111, 163–4,
    168, 190–1 xursand,
    112, 189–90 yurish uslubi, 111–14, 118–20
    Jag' harakati, 225
    Sakrash, 81, 83, 93
    Suyuqliklar, 33-6, 43-4
    Nur qutilari, 4
    Kalitdan kalitga animatsiya, 11–12
    Mayya, 204, 206, 220
    Tinglash, 166, 169, 171, 214
    Morpher (3D Studio Max), 206–7
    Lightwave, 208, 220-1
    U qadar aqlli yurish emas, 111
    Miyaning chap tomoni, 59
    Amal qilish usuli, 160–1
    Harakatni xiralashtirish, 92, 153–4
    Sevgi, ko'zlar, 212–13
    Cheklangan animatsiya, 175–6
    Chiziq qalinligi, 198
    Harakat:
    Yugurish; Yurish paytida
    intizorlik, yoylarda 85–6,
    pozalar
    orasida 53,
    xiralashganlik
    227, yuz ifodasi 92, 153–4, 201
    "M" og'iz shakli, 228–9
    Jonsiz narsalar (davomi) stol
    tennisi to'pi, 43 ta futbol
    to'pi, 32 ta, 40-2 ta suv bilan
    to'ldirilgan sharlar, 33-4, 43-4 ta
    "Asosiy urg'u pozalari", 226–7
    Model yurishi, 113–14
    Ko‘zgu, 115, 211–12
    Darajalar ustuni, 8
    Lip-sinx, 222-36
    dialog bilan harakat qilish, 226-7
    mashq, 232-6 biz
    qanday gaplashamiz, 224-5
    og'iz shakllari, 228-32
    Bo'g'inlar, 51-3
    Morf maqsadlari (yorug'lik to'lqini), 208
    Qiziqish, 193–4
    Materiya animatsiyasi, 28–46, 87–9
    242
    indeks
    Machine Translated by Google


    Qattiqlik, 30
    Kuchli siluetlar, 56, 173
    Shoaling (baliq), 141–2
    Oshib ketish, 92–3, 200, 201
    Shaxsiy maydon, 210–11
    Skeletlar, 48, 140, 143, 151
    Poz testlari, 18
    Chaqnoqlar, 35, 99
    Pozitsiyalarni rad etish, 168
    Palma imo-ishoralari, 169–70
    Strasberg, Li, 161
    Qoziqlar, 3–4, 14–15, 17
    Bosish, 68–74
    Tabassumlar, 189–90
    Sokinroq unlilar/undoshlar, 231, 236
    Burilish bo'g'inlari, 51
    Sidewinder harakati (ilonlar), 144-5
    Gapirayotganda Lip-sinx.ga qarang
    Yugurish:
    hayvonlar, 130–3, 135–7 it,
    135–7 mashq,
    117–18 odam, 115–16
    yurish tsikli, 115
    Stanislavskiy, Konstatin, 160
    O'tkazib yuborish, 116
    Miyaning o'ng tomoni, 59
    "Ota-onalar" (ierarxiyalar), 45
    Durumlar:
    asosiy, 163–5
    jangovar, 168–9
    qochoq, 167–8
    aks ettiruvchi,
    167 taÿsirchan, 165–6
    SoftImage, 207–8, 220
    Sahnalar, 58–9, 173–5
    String va tayoq mashqlari, 94-6
    Bir-biriga o‘xshash harakat, 92–3
    Qalamlar, 11
    Sinusoidal to'lqinlar, 140, 142
    Og'riq, 194
    Barmoqni ko'rsatish, 93, 169
    Orqa miya, 49
    Reflektiv pozalar, 167
    Qo'g'irchoqlar, 163
    Bo'yash, 92
    Ko'krak qanotlari, 143, 146
    To'g'ridan-to'g'ri kamera, 195
    Ovoz yozuvchisi, 223
    Sokin yurish, 112
    Pitch and roll, 143
    Elkalar, 50–1, 107, 108–9, 126, 127
    Aylanadigan yugurish, 132–3
    Barqarorlik, 57–8
    Mohir chizmachilik, 25–7
    Qovurg'alar, 49, 128-9, 143
    Qog'oz, 3, 14
    Pozlar, dialog bilan harakat qilish, 226–7
    Futbol to'plari, 32, 40–2
    Tos kamari, 49
    G'amginlik, 111, 163-4, 168, 190-1
    Qadam pozitsiyalari, 106–8, 127–8
    Oddiy belgilar qurilishi, 47–77
    Yurish tezligi, 105-6, 118, 119-20
    Sahnani rejalashtirish, 58–9
    Tezlik, 12, 85, 92, 153–4
    To‘g‘ridan-to‘g‘ri animatsiya, 13, 14, 95, 173, 176–7
    Dialog treklarini yozib olish, 223–4
    O‘quvchilar soni, 187, 194
    Pozdan pozagacha sekin harakat, 227
    Panjalar, 125
    Pozdan pozagacha tez harakat, 227
    Ovoz ustuni, 4–5
    Rolling, 13, 17–18
    Otishma almashish, 214–15
    Ping-pong to'pi, 43
    Eskiz chizish qobiliyatlari, 25–7
    Splinelar, 24
    Pose-to-pose animatsion aktyorligi, 176
    Javobgar postlar, 165–6
    Pantomima ot, 122–3
    Tos qanotlari, 143
    Egar bo'g'inlari, 52
    Ilonlar, 143-5, 149-50
    Stress, 198
    Nurlar (baliq), 142
    Siluetlar, kuchli, 56, 173
    Maxsus effektlar, 87
    Samolyot bo'g'inlari, 51
    "P" og'iz shakli, 229
    Qarab, 213
    Roll and pitch, 143
    Parkdagi skameykalar juftligi, 216–19
    Tortish, 74–7
    Bosh suyagi, 50, 140
    243
    indeks
    Machine Translated by Google


    Tebranish, 94
    Ikki belgi, 209–15
    Suzuvchi baliqlar, 139–43, 145–9
    Eskiz eskizlari, 80, 173–4, 178–82, 199, 200
    Yurish:
    hayvonlar, 121–30, 133–8 qoÿl
    harakati, 109–10 mushuk, 128–
    9 krossover
    pozitsiyasi, 108 tsikl, 105, 111–
    14 it, 126–8, 133–8 mashq,
    117–18
    Timeslider, 23
    Quyruqlar, 89–90, 153
    Tishlar, 231
    3D mashqlari, 219–21
    harakat qilish va gapirish, 213–14
    bir zarbadan ikkinchisiga almashinish, 214–15 oÿzaro
    taÿsir, 209–10 bir-biriga
    qarash, 212–13 aks ettirish, 211–12
    shaxsiy maydon, 210–
    11 birga yurish, 115
    Vaqt jadvallari, 38–9, 41–2
    Fikrlash imo-ishoralari, 197
    3D Studio Max, 206–7, 220
    Tegishli, 210–11
    Yuqoriga va pastga tana harakati, 110-11
    Umurtqalar, 49
    Unlilar, 230–1, 236
    Bosh barmoq varaqlari, 58–9
    Ajablanish, 85, 191–2
    "Egizaklar", 173
    Bosh barmoqlar, 171
    2D mashq, 216–19
    Ikki oÿlchovli animatsiya: animatsion
    aktyorlik, 178–82 plyaj toÿpi, 42
    ta qush joyida
    uchib, 154 ta havoda uchayotgan
    qush, 155 ta sakrash toÿpi, 36 ta
    bouling toÿpi, 37–
    40 ta shoÿngÿin, 96–100
    ta it yurishi, 133–
    4 ta ikki tomonlama, 216–19
    ta uskuna, 3–11 ta yuz ifodasi,
    202–3 ta baliq, 145–
    6 ta siltab, 13, 14–17 ta siltab,
    sekundiga 13–
    14 ta kadr, 2 ta ishlash,
    2 ta tugmacha, 11
    ta –12 ko‘tarish, 60–5
    chiziqli tester, 18–
    19 lab-sinxron, 232–4
    material/
    uskunalar, 3–11 stol
    tennisi to‘pi, 43
    tortish, 74–6 surish, 3D
    animatsiyaga tegishli
    68–72, 22–
    4 dumalab, 13,
    17-18 ilon, 149-50 futbol to'pi, 40-2
    arqon va tayoq, 94-6
    yurish yoki yugurish
    tsikli, 117, 118-19 suv
    bilan to'ldirilgan shar, 43-4
    ish amaliyoti, 1-27
    Dalgalanish (ilonlar), 143–5
    Gapirish, 213–14, 222–36, shuningdek,
    Lip-sinxronizatsiyaga qarang
    Studiya jihozlari, 3–11
    Teatr aktyorligi, 161
    Oyoq uchida yurish, 112
    Vaqt, 79–80, 177
    "V" og'iz shakli, 229
    Trotting, 131
    Uch o'lchovli animatsiya: animatsiya
    aktyori, 182 qush joyida
    uchadi, 156-8 qush havoda uchadi,
    158 dona to'p, 44-6 sho'ng'in, 100-3 it
    yurish tsikli, 134-8 yuz
    ifodasi, 203-8
    baliq , 146–9 koÿtarish, 65–8
    lab-sinxron, 234–6 tortish, 76–
    7 surish, 72–4
    ilon, 150 ta
    ip va tayoq, 96 ta
    ikkita belgi,
    219–21 yurish
    yoki yugurish
    sikli, 117–20
    Animatsiya uskunalarini yetkazib beruvchilar, 3–4
    244
    indeks
    Machine Translated by Google


    Qanotlar, 151–8
    Ish amaliyoti, 1–27
    Qattiq chiziqlar, 92, 118
    Bilaklar, 110
    Suv chayqalishi, 35, 99
    Og'irligi, 29, 56, 60-5, 126
    Suv bilan to'ldirilgan sharlar, 33-4, 43-4
    tashqi ta'sirlar, 114 kishi,
    104-15, 117-20 mexanik,
    106-11 kayfiyat, 111-14
    qadam, 105-6 elka
    harakati, 107,
    108-9 qadam pozitsiyalari, 106-8 ikkita
    kishi birga, 115 yuqoriga
    va pastga tana harakati, 110-11
    Qahramonlar animatsiyasini yozish, 199
    X-sheets, 4-10, 21
    animatsion aktyorlik, 199
    sho'ng'in mashqlari,
    97 ikki o'lchovli aktyorlik, 219
    lab-sinxron, 232-4
    tovush treklari, 224
    bosh barmog'i varaqlari, 58-9
    Xsheet oynasi, 20–1
    Yaw, 143
    indeks
    245
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    Machine Translated by Google 3D formatda belgilar animatsiyasi

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