• B4.1.1 Display Adapters/Chipsets - Windows Compatibility
  • B4.1.1.3 OpenGL support (if implemented): "Video Miniport Drivers" in the Windows DDK
  • B4.1.1.6 Windows 98/Me: Caution for Display Driver Dependencies on GDI
  • B4.1.1.8 Onboard graphics device can be used as primary VGA boot device
  • B3.1.R General Audio - Future Requirements




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    B3.1.R General Audio - Future Requirements


    Announcement of additional future requirements will be published at http://www.microsoft.com/winlogo/hardware/audio/.

    B4.0 Display

    B4.1 Display Adapters/Chipsets


    All general requirements in B1.0 are included by reference.
    All bus-specific requirements in B2.0 are included by reference.

    B4.1.1 Display Adapters/Chipsets - Windows Compatibility

    B4.1.1.1 Windows XP/Windows 2000: "Display and Video Miniport Drivers" and "Multiple Monitor Support in the Display Driver" in the Windows DDK

    Software provided with graphics adapters must comply with the requirements defined in "Graphics Driver Design Guide" in the Windows DDK.
    B4.1.1.2 Windows 98/Me: "Display Drivers" and "Multiple Monitor Support Implementation Design Notes" in the Windows Me DDK

    Windows Me: Correct driver support for Get_Adapter_Power_State_Caps() and Set_Adapter_Power_State() interfaces in the Windows Me DDK.
    B4.1.1.3 OpenGL support (if implemented): "Video Miniport Drivers" in the Windows DDK
    B4.1.1.4 Windows compatibility and implementation notes (general)

    http://www.microsoft.com/hwdev/display/
    B4.1.1.5 Windows XP/Windows 2000 Professional: Compatibility Testing Requirements for Display and Video Miniport Drivers

    http://www.microsoft.com/hwdev/video/vidminiport.htm
    B4.1.1.6 Windows 98/Me: Caution for Display Driver Dependencies on GDI

    http://www.microsoft.com/hwdev/devdes/gdi.htm
    B4.1.1.7 DirectX: Support per DirectX DDK and the DirectX SDK

    The DirectX DDK is provided in the Windows DDK; the DirectX SDK is provided in the Microsoft Platform SDK.

    Note: If hardware acceleration features are implemented beyond those specified in section B4.1, those features must be supported as defined in the DirectX DDK and SDK.

    Microsoft Platform SDK - http://msdn.microsoft.com/directx/


    B4.1.1.8 Onboard graphics device can be used as primary VGA boot device

    [GRPH-0199; see also FAQ B4.1.5.7]

    Mobile PC Note: Systems that have the graphics chip on the system board and mobile PCs that are capable of docking in a docking station with PCI slots must provide a means in the BIOS setup utility to force the system to boot using the onboard graphics device.
    B4.1.1.9 x86-based graphics adapter with motion compensation or Inverse DCT hardware acceleration uses Microsoft DirectX VA API driver

    [VID-0340]

    See Microsoft Platform SDK and the DirectX DDK in the Windows DDK.



    Note: This requirement does not apply to devices created for 64-bit systems.


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    B3.1.R General Audio - Future Requirements

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