• 25-§. Commands «point» and «с lines», as well as algorithms for their use.......... 133
  • 25.3. Change the position o f a point and a segment on the screen.................... 136 26-§. Change the color, appearance and thickness o f the line whenhelp commands
  • 26.1. Algorithm for changing the color o f a point and a segment.......................137
  • 27.4. A quick way o f introducing the length o f a segment................................... 142
  • PARTII. SIM ULATION O F PRIM ITIVES OF DRAW INGS IN 2D AND




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    PARTII. SIM ULATION O F PRIM ITIVES OF DRAW INGS IN 2D AND
     
    3D FORM AT IN THE A utoC A D PR O G R A M
    133
    CHAPTERVII. MODELING OF PRIMITIVE DRAWINGS 2D FORMAT
    IN THE AutoCAD PROGRAM.................................................................................133
    25-§. Commands «point» and «с lines», as well as algorithms for their use.......... 133
    25.1. Team «Point» and algorithm o f its use.......................................................... 133
    25.2. Team «With lines» and algorithm o f its use................................................. 134
    25.3. Change the position o f a point and a segment on the screen.................... 136
    26-§. Change the color, appearance and thickness o f the line whenhelp commands
    in the Properties panel.................................................................................................. 137
    26.1. Algorithm for changing the color o f a point and a segment.......................137
    26.2. Algorithm for modeling lines by types........................................................... 138
    26.3. Algorithm for changing the thickness o f lines..............................................139
    27-§. The methods for introducing the coordinates o f a point in the Cartesian
     
    coordinate system ..........................................................................................................139
    27.1. Absolute way to enter the coordinates o f a point......................................... 139
    27.2. The relative method o f introducing the coordinates o f a point.................140
    27 .3. The polar method o f introducing the coordinates o f a point......................141
    27.4. A quick way o f introducing the length o f a segment................................... 142
    28-§. The Drawing toolbar commands..................................................................... 143

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    PARTII. SIM ULATION O F PRIM ITIVES OF DRAW INGS IN 2D AND

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