|
1. it products. Mobile phones
|
bet | 15/30 | Sana | 19.05.2024 | Hajmi | 0,97 Mb. | | #243722 |
Task 3. Do the tests. 1. ........... you help me with software installation?
A) Must B) Should C) Need D) Can
2. …...… I use your laptop now?
A) Must B) Should C) May D) Ought to
3. .................... I enter my password here?
A) Might B) Should C) Had to D) Don’t need to
4. Which formulae ................... be wrong here? I don’t know why the spreadsheet isn’t working.
A) can B) must C) need D) have to
5. Do you think I ................ install new antivirus?
A) should B) had to C) needed D) can
6. ......................... I borrow your USB?
A) Would B) Can C) Need D) May
7. .................. you please turn down the sound of your laptop? I’m doing my homework.
A) Should B) Could C) Need D) May
8. ..................... they be waiting for a taxi?
A) Have to B) Shall C) Need D) Might
7. IT TERMS Picture 7.1.
Task 1. Speaking about multimedia devices .
Multimedia devices
Multimedia devices are electronic gadgets or equipment that can process, manage, and reproduce different types of media, such as text, audio, images, graphics, video, and interactive content. These devices have become essential for entertainment, communication, collaboration, and information sharing. They play a significant role in various areas, from personal use and education to professional and industrial applications.
Types of multimedia devices include:
Audio devices:
MP3 players: Devices designed for playing digital audio files, such as music, podcasts, and audiobooks.
Bluetooth speakers: Wireless speakers that allow users to play audio from smartphones, tablets, or computers.
Smart speakers: Voice-controlled speakers, like Amazon Echo and Google Home, that come with built-in digital assistants and can perform various tasks.
Video devices:
DVD and Blu-ray players: Devices for playing high-definition digital video content on physical discs.
Streaming devices: Gadgets, such as Roku, Apple TV, and Google Chromecast, that allow users to stream online multimedia content to their TVs or other display devices.
Smart TVs: Televisions with built-in internet connectivity and app support, enabling users to access various online multimedia content and services
Gaming devices:
Gaming consoles: Devices like PlayStation, Xbox, and Nintendo Switch, designed to play video games on a television or other display.
Handheld gaming devices: Portable gadgets, such as the PlayStation Vita and Nintendo DS, that allow users to play video games on the go.
Virtual reality headsets: Devices like Oculus Rift and HTC Vive, which immerse users in a simulated and interactive environment.
Mobile devices:
Smartphones: Modern cell phones that perform various functions beyond making calls and sending messages, such as surfing the internet, streaming media, and running various apps.
Tablets: Portable touch-screen devices like iPads and Android tablets that serve similar purposes as smartphones but with larger screens and greater multimedia capabilities.
E-readers: Devices like Amazon Kindle and Barnes & Noble Nook, which specialize in displaying digital book content and offer various features like adjustable text size and built-in dictionaries.
Others:
Interactive whiteboards: Large touch-sensitive displays often used in educational and professional settings for teaching, presentations, and collaboration.
Projectors: Devices used to project images, videos, or presentations onto a larger surface, such as a wall or screen, for better visibility.
These are just a few examples of the many multimedia devices available, reflecting the wide range of capabilities and applications that they support.
|
| |