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  • S e c o n d e d I t I o n 1 Reading for the Real World 1




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    Track 7
     


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    they can pretend to be different people. This sort of communication is not real
    since gamers would never be able to talk the same way with people in the normal 
    world.
    The most negative stereotype about gamers is that they possibly have 
    emotional problems. Many video games are violent, so gamers might be 
    influenced by that violence. They may start to feel that it is OK to use violence in 
    real life. Further, gamers spend too much time in the false worlds of their games. 
    The result is that they can no longer recognize the real world. They may come to 
    believe that they are characters in a game. The result of this could be violence or 
    destruction of property, either real or through computer hacking.
    Of course, these views are only stereotypes. There may be some gamers that 
    fit the negative stereotype. However, a recent study about gamers was conducted 
    in the United States by the Pew Internet and American Life Project. This research 
    involved a survey of 1,162 college students across the United States. The survey 
    found that most gamers are the same as normal people. According to the survey, 
    both gamers and non-gamers spent the same amount of time doing different 
    kinds of activities, like studying and exercising. Gamers did not spend all their 
    time playing games. They did not spend all their time alone, either. Most of the 
    gamers in the survey lived normal lives and had normal friends. For them, gaming 
    was a social activity. These gamers were unlikely to commit violence against others. 
    Finally, the survey found that just as many women as men played video games. 
    According to this survey, at least, gaming has 
    become a normal hobby, like any other, and as is the 
    case with many other stereotypes, the stereotypical 
    image of gamers does not seem to match with 
    reality.
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    emotional problems --- extreme emotional reactions not usually 
    found in others
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    destruction --- damage; complete ruin
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    views --- ideas
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    commit --- to do; to carry out
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    591 words



    eading Comprehension
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    S e c o n d e d I t I o n 1 Reading for the Real World 1

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