• B5.4.4.1 See B1.4.12; A1.1.4.13
  • B5.4.5.2 Game pad requirements for systems [Clarification]
  • B5.4.2 Input/Game - Industry Standards




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    B5.4.2 Input/Game - Industry Standards


    See B5.1.5.

    B5.4.3 Input/Game - Quality

    B5.4.3.1 - See B5.4.4.3
    B5.4.3.2 Pass WHQL tests - See B1.3.

    See “Game Devices” in HCT documentation.

    B5.4.4 Input/Game - Windows Experience


    "Input and HID" web page at http://www.microsoft.com/hwdev/tech/input/
    B5.4.4.1 See B1.4.12; A1.1.4.13
    B5.4.4.2 Device performs as expected with multimedia applications
    B5.4.4.3 All input devices support Microsoft DirectInput® and work simultaneously

    B5.4.5 Input/Game - FAQs

    B5.4.5.1 Current game port FAQs

    See http://www.microsoft.com/winlogo/hardware/
    B5.4.5.2 Game pad requirements for systems [Clarification]

    If a game pad or joystick is included in a system, it should be implemented using USB. It is not required to include any such devices on a system.

    Note: No devices that use legacy or proprietary ports can be included in a system.
    FAQ Date: October 7, 1998


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    B5.4.2 Input/Game - Industry Standards

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