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B5.4.3 Input/Game - Quality
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bet | 156/250 | Sana | 21.03.2017 | Hajmi | 1,03 Mb. | | #428 |
B5.4.3 Input/Game - Quality B5.4.3.1 SEE B5.4.4.3 B5.4.3.2 Pass WHQL tests
See B1.3.
Windows XP: See “Game Devices” in HCT documentation.
B5.4.4 Input/Game - Windows Experience
Design Guideline References:
PC 2001 System Design Guide, Chapter 7, "Input Devices"
B5.4.4.1 Hot-plugging does not damage system or device; USB devices are immediately functional after hot-plugging
[SYS-0030; SDG3:47]
B5.4.4.2 Device performs as expected with multimedia applications B5.4.4.3 All input devices support Microsoft DirectInput® and work simultaneously B5.4.5 Input/Game - FAQs B5.4.5.1 Current game port FAQs
See http://www.microsoft.com/winlogo/hardware/input/.
B5.4.5.2 Game pad requirements for systems [Clarification]
[INPT-0135]
If a game pad or joystick is included in a system, it should be implemented using USB. It is not required to include any such devices on a system.
Note: No devices that use legacy or proprietary ports can be included in a system.
FAQ Date: October 7, 1998
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