• The 2nd Law: Make It Attractive The 3rd Law: Make It Easy The 4th Law: Make It Satisfying HOW TO BREAK A BAD HABIT
  • Inversion of the 3rd Law: Make It Difficult Inversion of the 4th Law: Make It Unsatisfying
  • THE 2ND LAW Make It Attractive 8 How to Make a Habit Irresistible I
  • HOW TO CREATE A GOOD HABIT




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    Bog'liq
    Atomic habits
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    HOW TO CREATE A GOOD HABIT
    The 1st Law: Make It Obvious
    1.1: Fill out the Habits Scorecard. Write down your current habits to become aware of them.
    1.2: Use implementation intentions“I will [BEHAVIOR] at [TIME] in [LOCATION].”
    1.3: Use habit stacking“After [CURRENT HABIT], I will [NEW HABIT].”
    1.4: Design your environment. Make the cues of good habits obvious and visible.
    The 2nd Law: Make It Attractive
    The 3rd Law: Make It Easy
    The 4th Law: Make It Satisfying
    HOW TO BREAK A BAD HABIT
    Inversion of the 1st Law: Make It Invisible
    1.5: Reduce exposure. Remove the cues of your bad habits from your environment.
    Inversion of the 2nd Law: Make It Unattractive
    Inversion of the 3rd Law: Make It Difficult
    Inversion of the 4th Law: Make It Unsatisfying
    You can download a printable version of this habits cheat sheet at: 
    atomichabits.com/cheatsheet


    THE 2ND LAW
    Make It Attractive


    8
    How to Make a Habit Irresistible
    I
    N THE 1940S
    , a Dutch scientist named Niko Tinbergen performed a series of
    experiments that transformed our understanding of what motivates us.
    Tinbergen—who eventually won a Nobel Prize for his work—was
    investigating herring gulls, the gray and white birds often seen flying along
    the seashores of North America.
    Adult herring gulls have a small red dot on their beak, and Tinbergen
    noticed that newly hatched chicks would peck this spot whenever they
    wanted food. To begin one experiment, he created a collection of fake
    cardboard beaks, just a head without a body. When the parents had flown
    away, he went over to the nest and offered these dummy beaks to the
    chicks. The beaks were obvious fakes, and he assumed the baby birds
    would reject them altogether.
    However, when the tiny gulls saw the red spot on the cardboard beak,
    they pecked away just as if it were attached to their own mother. They had a
    clear preference for those red spots—as if they had been genetically
    programmed at birth. Soon Tinbergen discovered that the bigger the red
    spot, the faster the chicks pecked. Eventually, he created a beak with three
    large red dots on it. When he placed it over the nest, the baby birds went
    crazy with delight. They pecked at the little red patches as if it was the
    greatest beak they had ever seen.
    Tinbergen and his colleagues discovered similar behavior in other
    animals. For example, the greylag goose is a ground-nesting bird.
    Occasionally, as the mother moves around on the nest, one of the eggs will
    roll out and settle on the grass nearby. Whenever this happens, the goose
    will waddle over to the egg and use its beak and neck to pull it back into the
    nest.


    Tinbergen discovered that the goose will pull any nearby round object,
    such as a billiard ball or a lightbulb, back into the nest. The bigger the
    object, the greater their response. One goose even made a tremendous effort
    to roll a volleyball back and sit on top. Like the baby gulls automatically
    pecking at red dots, the greylag goose was following an instinctive rule:
    When I see a round object nearby, I must roll it back into the nest. The
    bigger the round object, the harder I should try to get it.
    It’s like the brain of each animal is preloaded with certain rules for
    behavior, and when it comes across an exaggerated version of that rule, it
    lights up like a Christmas tree. Scientists refer to these exaggerated cues as
    supernormal stimuli. A supernormal stimulus is a heightened version of
    reality—like a beak with three red dots or an egg the size of a volleyball—
    and it elicits a stronger response than usual.
    Humans are also prone to fall for exaggerated versions of reality. Junk
    food, for example, drives our reward systems into a frenzy. After spending
    hundreds of thousands of years hunting and foraging for food in the wild,
    the human brain has evolved to place a high value on salt, sugar, and fat.
    Such foods are often calorie-dense and they were quite rare when our
    ancient ancestors were roaming the savannah. When you don’t know where
    your next meal is coming from, eating as much as possible is an excellent
    strategy for survival.
    Today, however, we live in a calorie-rich environment. Food is abundant,
    but your brain continues to crave it like it is scarce. Placing a high value on
    salt, sugar, and fat is no longer advantageous to our health, but the craving
    persists because the brain’s reward centers have not changed for
    approximately fifty thousand years. The modern food industry relies on
    stretching our Paleolithic instincts beyond their evolutionary purpose.
    A primary goal of food science is to create products that are more
    attractive to consumers. Nearly every food in a bag, box, or jar has been
    enhanced in some way, if only with additional flavoring. Companies spend
    millions of dollars to discover the most satisfying level of crunch in a potato
    chip or the perfect amount of fizz in a soda. Entire departments are
    dedicated to optimizing how a product feels in your mouth—a quality
    known as orosensation. French fries, for example, are a potent combination
    —golden brown and crunchy on the outside, light and smooth on the inside.
    Other processed foods enhance dynamic contrast, which refers to items
    with a combination of sensations, like crunchy and creamy. Imagine the


    gooeyness of melted cheese on top of a crispy pizza crust, or the crunch of
    an Oreo cookie combined with its smooth center. With natural, unprocessed
    foods, you tend to experience the same sensations over and over—how’s
    that seventeenth bite of kale taste? After a few minutes, your brain loses
    interest and you begin to feel full. But foods that are high in dynamic
    contrast keep the experience novel and interesting, encouraging you to eat
    more.
    Ultimately, such strategies enable food scientists to find the “bliss point”
    for each product—the precise combination of salt, sugar, and fat that excites
    your brain and keeps you coming back for more. The result, of course, is
    that you overeat because hyperpalatable foods are more attractive to the
    human brain. As Stephan Guyenet, a neuroscientist who specializes in
    eating behavior and obesity, says, “We’ve gotten too good at pushing our
    own buttons.”
    The modern food industry, and the overeating habits it has spawned, is
    just one example of the 2nd Law of Behavior Change: Make it attractive.
    The more attractive an opportunity is, the more likely it is to become habit-
    forming.
    Look around. Society is filled with highly engineered versions of reality
    that are more attractive than the world our ancestors evolved in. Stores
    feature mannequins with exaggerated hips and breasts to sell clothes. Social
    media delivers more “likes” and praise in a few minutes than we could ever
    get in the office or at home. Online porn splices together stimulating scenes
    at a rate that would be impossible to replicate in real life. Advertisements
    are created with a combination of ideal lighting, professional makeup, and
    Photoshopped edits—even the model doesn’t look like the person in the
    final image. These are the supernormal stimuli of our modern world. They
    exaggerate features that are naturally attractive to us, and our instincts go
    wild as a result, driving us into excessive shopping habits, social media
    habits, porn habits, eating habits, and many others.
    If history serves as a guide, the opportunities of the future will be more
    attractive than those of today. The trend is for rewards to become more
    concentrated and stimuli to become more enticing. Junk food is a more
    concentrated form of calories than natural foods. Hard liquor is a more
    concentrated form of alcohol than beer. Video games are a more
    concentrated form of play than board games. Compared to nature, these


    pleasure-packed experiences are hard to resist. We have the brains of our
    ancestors but temptations they never had to face.
    If you want to increase the odds that a behavior will occur, then you need
    to make it attractive. Throughout our discussion of the 2nd Law, our goal is
    to learn how to make our habits irresistible. While it is not possible to
    transform every habit into a supernormal stimulus, we can make any habit
    more enticing. To do this, we must start by understanding what a craving is
    and how it works.
    We begin by examining a biological signature that all habits share—the
    dopamine spike.

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