• 3. MPEG-4 standard 3.1. General characteristics of the MPEG-4 standard
  • Figure 2. Obtaining transmission and programming data flow. The most important components of the header are as follows: •




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    Figure 2. Obtaining transmission and programming data flow.
    The most important components of the header are as follows:
    • starting prefix code (3 bits),
    • starting code of a flow (1 bit),
    • start time stamp,
    • PTS (33 bits),
    • decoding time stamp (DTS; 33 bit).
    PTS and DTS cannot be included in each PES packet, as long as they are being involved in at
    least 100 ms in the transport data stream (DTV), or every 700 ms in the programming data
    stream (DVD). DTS indicates the time required for deleting or decoding access unit. Within
    the headers, some other fields that contain important parameters are included, such as the
    length of the PES packet, the length of the header and whether the PTS and DTS fields are
    present in the package. Among this, there are several other optional fields, a total of 25, which
    can be used to transfer additional information about packetized elementary stream, such as
    the relative priority and copyright information.
    3. MPEG-4 standard
    3.1. General characteristics of the MPEG-4 standard
    MPEG-4 is a generic standard for coding audiovisual information, and it was presented in 1998
    under the label ISO/IEC 14496 [12]. In this standard, video and audio signals are characterized
    by interactivity, high degree of compression, and universal access, and this standard has a high
    level of flexibility and expandability.
    Implementation of Video Compression Standards in Digital Television
    http://dx.doi.org/10.5772/64833
    205


    The algorithms that are implemented in MPEG-4 standard represent scene as a set of audio-
    visual objects, among which there are some hierarchical relations in space and time. In all
    previous standards for compression of video, image has been seen as a unified whole. In this
    standard, we are meeting with the concept of video object, thereby to distinguish two types of
    visual objects—natural and synthetic visual objects.
    At the lowest hierarchical level are primitive media objects, such as, for example, static images
    (fixed background scenes), visual objects (a person who speaks no background), and audio
    facilities (voice of the speaker). This approach brings an increase in compression ratio,
    increased interactivity and enables the integration of objects’ different nature such as natural
    image or video, graphics, text and sound.
    MPEG-4 standard has inherited the MPEG-2 standard. Each MPEG standard consists of several
    parts (Parts). Each part covers a certain aspect and area of use. Thus, for example, MPEG-4 Part
    2 is used for video coding (such as DivX and Quicktime 6), MPEG-4 Part 10/H.264 represents
    an Advanced Video Coding (AVC), and it is used in areas with high-definition content such
    as HD broadcasting and storage, HD formats such as HD-DVD and Blue-ray discs [13].
    MPEG-4 Part 3 Advanced Audio Coding (AAC) is a part for high-quality audio coding.
    The first inheritor to MPEG-2 format was MPEG-4 Part 2, which is published by ISO in 1999.
    As in the case of the MPEG-2, coding efficiency is strictly related to the complexity of the source
    material and the encoder implementation. MPEG-4 Part 2 is defined for applications in the
    field of multimedia in small bit rates, but it is in further expanded for applications in the field
    of broadcasting. Formal subjective evaluation has shown that the gain of the efficient coding
    with MPEG-4 Part 2, compared to the MPEG-2, is between 15 and 20%. For Digital Video
    Broadcasting (DVB) applications, this gain is not enough to justify the destabilization and
    destruction of MPEG-2 codec (which are used by DVB systems)—considering that the MPEG-4
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    Figure 2. Obtaining transmission and programming data flow. The most important components of the header are as follows: •

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