• TABLE OF CONTENTS
  • § ФРАКТАЛЬНАЯ ГРАФИКА. 3D ПРОГРАММЫ. 146




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    § ФРАКТАЛЬНАЯ ГРАФИКА. 3D ПРОГРАММЫ. 146

    1. Возможности фрактальной графики. 146

    2. Программы фрактальной графики 147

    3. Программы трехмерной графики (3D) 154

    1. §. СОЗДАНИЕ ТРЕХМЕРНЫХ ОБЪЕКТОВ В 3D ПРОГРАММАХ. 158

      1. Виды трехмерных редакторов 158

      2. Алгоритм создания трехмерной сцены 160

      3. Основные команды и интерфейс графического редактора 3D Studio Max 161

    КЛЮЧЕВЫЕ ТЕРМИНЫ 170
    СПИСОК ЛИТЕРАТУРЫ 175

    TABLE OF CONTENTS


    1§. THE SUBJECT AND TASKS OF THE SCIENCE OF INFORMATION TECHNOLOGIES IN THE FIELD OF ART. 5

      1. Information technologies and their types. 5

      2. Development stages of information technology. 7

      3. Provision of information technologies. 7

      4. The principle of operation of multimedia computers 9

      5. Computer peripherals 14

    2§. TEXT PROCESSING TECHNOLOGIES. 19

      1. Text processing technology and its software tools. 19

      2. Working in Microsoft Word 19

    1.3. Working with images in documents 24
    3§. SPREADSHEET EDITORS. 27

      1. General concepts. Creating simple and complex structured tabular documents in the field of art using the capabilities of the MS Excel program. 27

      2. Application of mathematical operations, formulas and functions in spreadsheets.

      3. Diagrams and their types. Working with the diagram wizard 39

    4§. WORKING WITH A DATABASE IN THE FIELD OF ART. 43

      1. Database understanding and requirements. Database architecture. 43

      2. Relational database 46

      3. MS Access is a database management system 48

    5§. TECHNOLOGY OF CREATING PRESENTATIONS. 56

      1. An overview of Microsoft PowerPoint. 56

      2. Launching and user interface of Microsoft PowerPoint. 57

      3. How to create a presentation in Microsoft PowerPoint 60

      4. Working with slides 63

      5. “Creating SmartArt graphic elements 68

    6§. NETWORK AND THEIR TYPES. 73

      1. Concept of Computer Networks. 73

      2. Network devices and components 74

      3. Services provided over the network 77

    7§. INTERNET NETWORK. 81

      1. Global computer networks 81

      2. Internet and WWW 82

      3. Web browsers 86

      4. Search systems 87

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    § ФРАКТАЛЬНАЯ ГРАФИКА. 3D ПРОГРАММЫ. 146

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