Tyner indb




Download 16,37 Mb.
Pdf ko'rish
bet13/174
Sana29.11.2023
Hajmi16,37 Mb.
#107721
1   ...   9   10   11   12   13   14   15   16   ...   174
Bog'liq
Judith A. Tyner. Principles of map design. New York. „The Guilford Press”, 2010

goals of design
Any design, whether of maps or buildings, has certain goals: clarity, order, balance, 
contrast, unity, and harmony. These must be kept in mind when planning a map.
Clarity
A map that is not clear is worthless. Clarity involves examining the objectives of 
the map, emphasizing the important points, and eliminating anything that does not 
enhance the map message. Although removing data can be carried to an extreme, as 
in the case of propaganda maps, putting the names of every river on a population 
map simply clutters the map and makes the thematic information hard to read (Figure 
2.1).
Order
Order refers to the logic of the map. Is there visual clutter or confusion? Are the 
various elements placed logically? Is the reader’s eye led through the map appropri-
ately? Since the map is a synoptic, not a serial, communication, cartographers cannot 
assume that readers will look first at the title, then at the legend, and so on. Studies 
of eye movements show there is considerable shifting of view. Rudolph Arnheim has 
noted that the orientation of shapes seems to exert an attraction because the shape of 
BAY AREA POPULATION
BY COUNTY
100,000-500,000
500,001-1,000,000
1,000,001-2,000,000
TOTAL POPULATION
River
County
Boundary
Freeway
Airport
0
30
Miles
N
fIgURe 2.1. 
A map with too much “clutter” is unclear. The rivers, freeways, and airport do 
not add to the map topic, and, in fact, obscure it.


20 MaP Design 
the elements on a page creates axes that provide direction. That is, vertical lines lead 
the eye up and down on the map; horizontal lines lead the eye left and right.
Balance
Every element of the map has visual weight. These weights should be distributed 
evenly about the optical center of the page, which is a point slightly above the actual 
center, or the map will appear to be weighted to one side or unstable (Figure 2.2). 
While this doesn’t affect the readability or usefulness of the map, it is a factor in its 
appearance.
Generally, visual weight within a frame depends on location, size, color, shape, 
and direction. According to Arnheim (1969, pp. 14–15), visual weights vary as fol-
lows:
Centrally located elements have less weight than those to one side.


Objects in the upper half appear heavier than those in the lower half.


Objects on the right side appear heavier than those on the left side.


Weight appears to increase with increasing distance from the center.


Isolated elements have more weight than grouped objects.


Larger elements have greater visual weight.


Red is heavier than blue.


Bright colors are heavier than dark.


Regular shapes seem heavier than irregular shapes.


Compact shapes have more visual weight than unordered, diffuse shapes.


Forms with a vertical orientation seem heavier than oblique forms.


X
True Center
X
Visual Center

Download 16,37 Mb.
1   ...   9   10   11   12   13   14   15   16   ...   174




Download 16,37 Mb.
Pdf ko'rish