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Macromedia Flash MX dasturida Shape Tweening va
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bet | 47/64 | Sana | 07.01.2024 | Hajmi | 30,58 Mb. | | #131540 |
Bog'liq Kompuyter ta\'minoti(lob-ya) 2 kurs2. Macromedia Flash MX dasturida Shape Tweening va Motion Tweening usulilarida animasion simvollar yaratish.
Ushbu usul asosan obyekt formasining bir turdan ikkinchi turga o’zgarishiga asoslangan.
Birinchi marta Oval (O) instrumenti yordamida aylana chizib olamiz. Ellips emas, balki aylana hosil bo’lishi uchun SHIFT tugmasi birgalikda bosib turiladi.
Arrow (A) elementini ishlating va Timeline bo’limida 30kadrni belgilang. Bosh menyudan Insert>Keyframe (F6) buyrug’ini bajaring. Bu harakat bilan siz 30 kadrni kalit kadrga aylantirdingiz. E’tibor bering, lineyka ostida kadrlar kulrang rangga bo’yalib qoldi.
30 kadrda Rectangle (R) instrumenti yordamida aylananing chap qismida to’rtburchak chizing. Arrow (A) instrumentini tanlang va aylanani belgilagan holda DELETE tugmasi yordamida uni o’chirib tashlang. (15-rasm).
15-rasm.
Sichqoncha tugmasini 1-30 kadrlar orasida ikki marta bosing va hosil bo’lgan paneldan Tweening bo’limini tanlang. Shape holatini o’rnating
1-kadrda kursorni o’rnatgan holda, ENTER tugmasini bosing va hosil bo’lgan animasiyani ko’ring. Oxirgi natijani ko’rish uchun esa CONTROL>Test Movie (CTRL+ENTER) buyrug’ini bajaring
Mazkur usul obyekt xususiyatlarini boshqarish uchun xizmat qiladi. Eng oddiy foydalanish sifatida obyekt koordinatalarining o’zgarishini keltirishimiz mumkin.
1.1-Qadamdagi singari yangi fayl yarating va aylana chizing. Paint Bucket (U) instrumenti yordamida oq-qora radial gradiyent bilan uning ichini bo’yang
Obyektni belgilang (Insert>Select All(CTRL+A))va bosh menyudan Insert>Convert to Symbol.....(F8) buyrug’ini bajaring. Name maydonida obyektga nom bering: ball
Belgilashni bekor qilmay turib, Window>Inspectors>Object panelida qo’yidagi parametrlarni o’rnating: x= 150, y= 50, w=50, h= 50.
61-kadrni kalit kadr qiling (1.2-qadam).
Sichqoncha tugmasini 1-30 kadrlar orasida ikki marta bosing va hosil bo’lgan paneldan Tweening bo’limini tanlang. Motion holatini o’rnating.
31-kadrni kalit kadr qiling (F6).
Ushbu kadrda obyektni tanlang va Object panelida u =250 koordinatasini o’rnating. Birinchi kadrda kursorni o’rnatgan holda, ENTER ni bosing va natijani ko’ring.
Tasavvurning to’liq hosil bo’lishi uchun 28 va 34-kadrlarni kalit kadr qiling, shundan so’ng 31-kadrda Window > Inspectors > Transform paneli yordamida koptokni vertikal bo’yicha qisqartiring (h = 80% ).
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